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iOS Project Log 6

Design:

Artists are out on Spring Break.

I did find some info on Ukrainian Castles. Hope that can inspire us.

I made some headway on sound design, deciding to focus on folk music.

Found an adorable lullaby about a sassy grey cat – and a YouTube video where I could hear it sung.  The link also had a midi version of the song, which I grabbed.

 

I found some other nice audio options at archive.org

Dream Passes By The Window CC – more info  Folk songs from over the Dniester captured Eugenia Yaroshinsky

Tutorial:

Learned a bit about SKLabelNode

Initially, when I added a lives counter to the child node, I could not seem to make the custom font appear.

This link helped me realize i needed to make sure the custom font was included in the build phase for the bindle.

How to add a true type font to an iOS project

 

 

I’m still having some hero control issues. I kept going over my code, finding little things that seem to help, but not fix my problem. ah, debugging… I ended up using git to help me compare code to the example code.  Seems that I had some variables set as optional vs required, and vice versa.

A friend told me that many of my errors were symptoms of CopyPasta. I’ll have to keep an eye on that type of thing in the future.

Exploring:

So, after all this 7 hours of tutorial, several other hours of debugging and research, I realized that this project would be a good candidate to use the GamePlayKit features for the things I want to do.

2015 WWDC Intro to GameplayKit

GameplayKit DemoBots

At this point, I’m not sure if I’ll be using them or not. Either way, programming the basics by hand will understand a bit of what GameplayKit is offering. I’m trying not to get sidetracked and stuck in a loop of constantly reworking the foundations. I could push that further out on the timeline.

Completion is always of more value than perfection. 

 

My next goal is to start getting things ready/resized to work for iPad sized devices and the level art, as well as making some new maps, add a timer, and change out the sounds.


 

Here is a bonus  A movie called “The Guide”  recently was released at international film contests regarding Kobczars and Stalin.

 

 

 


Also published on Medium.

Published inGameDeviOS

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