Our group project team has grown with the addition of a local super hero, and 5 designers. Most of us will meet on Thursday to get a feel for each other and start to figure out how we’ll work on the group projects and solo projects too.
I looked a bit at some iOS game books I purchased from the Packt.com ebook sale at the end of last year. I started a post about those books in the post titled: Currently reading – iOS
Then I researched a little on OpenAL,which may be overkill, time will tell.
Started looking at a Mazes + Swift tutorial at Cartoon Smart. I hope to get a good base understanding of tiles, and level design, and some basic boundary and control management, and then build from there.
I did a little more brainstorming on how I might want to use sound.
- Perhaps play a chord, with each tone relating to an open direction?
- Add some audio mini games like Simon games, where you listen and repeat?
- Use music to control the hero?
Also published on Medium.