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	<title>Ukrainian music &#8211; Stacie Arellano</title>
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	<title>Ukrainian music &#8211; Stacie Arellano</title>
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		<title>iOS Project Log 6</title>
		<link>https://www.staciearellano.com/ios-project-log-6/</link>
					<comments>https://www.staciearellano.com/ios-project-log-6/#respond</comments>
		
		<dc:creator><![CDATA[Stacie]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 00:09:27 +0000</pubDate>
				<category><![CDATA[GameDev]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[in progress]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[pro iOS class]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[swift]]></category>
		<category><![CDATA[Ukrainian music]]></category>
		<guid isPermaLink="false">http://www.staciearellano.com/?p=595</guid>

					<description><![CDATA[Design: Artists are out on Spring Break. I did find some info on Ukrainian Castles. Hope that can inspire us. I made some headway on&#8230;]]></description>
										<content:encoded><![CDATA[<h3>Design:</h3>
<p>Artists are out on Spring Break.</p>
<p>I did find some info on <a href="http://castles.com.ua/english.html" target="_blank">Ukrainian Castles</a>. Hope that can inspire us.</p>
<p>I made some headway on sound design, deciding to focus on folk music.</p>
<p>Found an adorable lullaby about a <a href="http://www.mamalisa.com/?t=es&amp;p=1062">sassy grey cat </a>&#8211; and a YouTube video where I could hear it sung.  The link also had a midi version of the song, which I grabbed.</p>
<p><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/cdjkPVjfXbI?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>&nbsp;</p>
<p>I found some other nice audio options at archive.org</p>
<p><a href="https://uk.wikipedia.org/wiki/%D0%A4%D0%B0%D0%B9%D0%BB:%D0%9E%D0%B9_%D1%85%D0%BE%D0%B4%D0%B8%D1%82%D1%8C_%D1%81%D0%BE%D0%BD.ogg" target="_blank">Dream Passes By The Window CC</a> &#8211; <a href="https://uk.wikipedia.org/wiki/%D0%9E%D0%B9_%D1%85%D0%BE%D0%B4%D0%B8%D1%82%D1%8C_%D1%81%D0%BE%D0%BD_%D0%BA%D0%BE%D0%BB%D0%BE_%D0%B2%D1%96%D0%BA%D0%BE%D0%BD">more info </a> <a href="http://nashe.com.ua/songbook/9">Folk songs from over the Dniester captured Eugenia Yaroshinsky</a></p>
<h3>Tutorial:</h3>
<p>Learned a bit about <strong>SKLabelNode</strong></p>
<p>Initially, when I added a lives counter to the child node, I could not seem to make the custom font appear.</p>
<p>This link helped me realize i needed to make sure the custom font was included in the build phase for the bindle.</p>
<blockquote class="wp-embedded-content" data-secret="wJQRzQSUAu"><p><a href="https://ios.robertlinnemann.com/how-to-add-a-true-type-font-to-an-ios-project/">How to add a true type font to an iOS project</a></p></blockquote>
<p><iframe class="wp-embedded-content" sandbox="allow-scripts" security="restricted"  title="&#8220;How to add a true type font to an iOS project&#8221; &#8212; Objects and Nibs: iOS Programming" src="https://ios.robertlinnemann.com/how-to-add-a-true-type-font-to-an-ios-project/embed/#?secret=WuUNczw8yr#?secret=wJQRzQSUAu" data-secret="wJQRzQSUAu" width="500" height="282" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>I&#8217;m still having some hero control issues. I kept going over my code, finding little things that seem to help, but not fix my problem. ah, debugging&#8230; I ended up using git to help me compare code to the example code.  Seems that I had some variables set as optional vs required, and vice versa.</p>
<p>A friend told me that many of my errors were symptoms of <a href="https://en.wiktionary.org/wiki/copypasta" target="_blank">CopyPasta</a>. I&#8217;ll have to keep an eye on that type of thing in the future.</p>
<h3>Exploring:</h3>
<p>So, after all this 7 hours of tutorial, several other hours of debugging and research, I realized that this project would be a good candidate to use the GamePlayKit features for the things I want to do.</p>
<p><a href="https://developer.apple.com/videos/play/wwdc2015/608/" target="_blank">2015 WWDC Intro to GameplayKit</a></p>
<p><a href="https://developer.apple.com/videos/play/wwdc2015/609/" target="_blank">GameplayKit DemoBots</a></p>
<p>At this point, I&#8217;m not sure if I&#8217;ll be using them or not. Either way, programming the basics by hand will understand a bit of what GameplayKit is offering. I&#8217;m trying not to get sidetracked and stuck in a loop of constantly reworking the foundations. I could push that further out on the timeline.</p>
<p><strong>Completion is always of more value than perfection. </strong></p>
<p>&nbsp;</p>
<p>My next goal is to start getting things ready/resized to work for iPad sized devices and the level art, as well as making some new maps, add a timer, and change out the sounds.</p>
<hr />
<p>&nbsp;</p>
<p>Here is a bonus  A movie called &#8220;The Guide&#8221;  recently was released at international film contests regarding Kobczars and Stalin.</p>
<p><iframe class="youtube-player" width="640" height="360" src="https://www.youtube.com/embed/Qw0VstGnMr0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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