iOS Project Log 12

Things are coming together. Fixed a lot of auto layout issues, added a true type font to the app bundleStruggled with the scene builder quite a bit. it lacks precision tools, so I’m trying continue to create things in Tiled. Started to add SKTileMap to my project, which will read both the objects/boundaries i place in…

iOS Project Log 11

Ah, end of semester is drawing near, and I’ve got a conference and an apartment relocation going on all in the last 2 weeks! eek! ok. Full speed ahead on this. I copied the todo list from the previous log, and have crossed things out that I’m just don’t have time for now. This with an…

iOS Project Log 6

Design: Artists are out on Spring Break. I did find some info on Ukrainian Castles. Hope that can inspire us. I made some headway on sound design, deciding to focus on folk music. Found an adorable lullaby about a sassy grey cat – and a YouTube video where I could hear it sung.  The link also had…

iOS Project Log 5

Lots of things happened this week. Design The artists are buzzing about with some on the general look and feel and our heroine design is also in the works. We’re trying to use inVision for collaboration, but it’s new to all of us, so we’re learning all together. I copied lots of my mood board images over…

iOS Project Log 4

Sound Maze Game Progress Climb the tower, pass the tollways using your ears and your wits, but don’t believe your eyes! Design My project now has TWO artists! /kermitarms.  That means our project is fully staffed and we can forge on! The theme and design of the game is taking shape, at least in my mind. 😉 I’ve shifted…