Did a lot of research on how to mask out my illusion layer for the game. Still coming up with questionmarks.
Researched a way to quickly throw a repeating texture at things. Not something you get for free with SpriteKit. I’ve been advised to look at Scenekit for a solution.
I started stubbing in some basic screens/scenes using either quick random layouts or using assets from http://www.kenney.nl My hope is that by showing my artists what I’m looking for they’ll be able to get up to speed and either modify or recreate some tiles in our style.
Shared a link explaining the basics of how to make tile sprites for games.